Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiencesβ all created by our global community of developers and creators.
At Roblox, weβre building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. Weβre on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means youβll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
At Roblox, we're building the next generation of human connection and play through immersive 3D worlds where millions of players, creators, and brands come together every day. As a Sr. Product Designer on the consumer platform team, you will play a crucial role in driving that ambition: defining the universal UX language for our user-facing products that powers every experience on the platform.
You'll shape UX strategy across some of our highest-impact consumer surfaces β from desktop and console to search and charts β while simultaneously defining the reusable platform patterns that product teams across Roblox build on. This is a role for a designer who is energized by ambiguity, is confident in their decisions, and takes genuine ownership of their work.
You'll collaborate closely with product, engineering, and design systems partners, and engage directly with senior stakeholders to align design vision with long-term company goals to improve our players', creators' and brandsβ experiences. You will execute design at the product level, improving product flows, features, and frameworks, and work with horizontal teams that build the design language of Roblox, making a real impact in shaping the future of our platform as we scale to 1 billion users. The ideal candidate brings strong craft, clear thinking, and the confidence to advocate for great user experiences across complex, cross-functional work.
You will:
β’ Define and drive UX strategy across key consumer surfaces, including desktop, console, VR, and emerging modalities, contributing to both near-term execution and long-term platform vision
β’ Identify, design, and champion reusable UI/UX platform components, patterns, and flows in partnership with the Foundation UI (design systems) team, raising the quality bar and driving consistency across Robloxβs consumer surfaces
β’ Collaborate with product, research, and engineering partners to move mission critical work from concept to execution, with a high standard for craft at every stage
β’ Improve core user journeys in the platform that maximize play, co-experience and connection for our core game loops by defining, developing, prototyping, and documenting design requirements
β’ Contribute to the broader design org as a platform thinker, modeling innovation and rigorous systems thinking, elevating the work of teams around you
You have:
β’ 4+ years experience in product design, product strategy, or a related field.
β’ A portfolio that demonstrates innovation, systems thinking, coherent frameworks, and design decisions that scale and drive multi-surface design system adoption
β’ Experience collaborating with and influencing a variety of cross-functional peers and stakeholders (e.g., product managers, data scientists, product designers, researchers, engineers, policy, and localization)
β’ Fluency in design tools like Figma, and strong fundamentals across UX design, visual design, information architecture, and user-centered flows with the ability to execute high craft, polish, and consistency.
β’ Excellent communication and storytelling skills with the ability to clearly present your work to senior stakeholders and influence cross-functional partners.
β’ Experience designing across multiple platforms, with an understanding of how UX adapts across contexts
β’ A proactive mindset with the ability to work in a fast-paced, evolving environment.
β’ Bonus: experience designing for diverse user groups such as kids, parents, creators, advertisers, or brands
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$214,710β$255,720 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.